Monday 17 February 2014

Game Review: Resident Evil: Revelations

I was playing this game about two weeks before my exams started. Big mistake because this is an addictive game and I can't stop playing. Even more so because I am a die-hard Resident fan. However, writing a review for games is always going to be difficult so please bear with me.

Title: Resident Evil: Revelations

Year: 2012 / 2013

Publisher: Capcom

Platform: Nintendo 3DS, PS3, Xbox 360, Nintendo Wii U, PC

Genre: Survival horror

Review: First of all, I am amazed that this game is originally intended for the Nintendo 3DS. I always thought that the 3DS is designed for Pokemon, not Resident Evil. I am not sure how is the game like in the 3DS, but I definitely liked it in PC.

If you had played Resident Evil 6, you know how horrible that game was and you are well aware that Capcom has done a big mistake of completely switching the genre of Resident Evil games from survival horror to action, and they did a terrible job at that. Click here if you would like to check out my review on Resident Evil 6. That is kinda sad for me because I was really anticipating for the game while having a major exam. Apparently Capcom enjoys pissing their fans off by unnecessarily destroying everything their fans like for a certain franchise. DmC: Devil May Cry for example. I don't even wanna begin talking about it.

However, rest assured that this game is nothing like Resident Evil 6. This is a true survival horror game although you won't be able to fight zombies just yet. In this game, ammunition is scarce and your enemies are strong. This is what makes Resident Evil games fun and challenging at the same time. I completed this game on Casual mode, but already having a hard time in Normal mode. I can't even begin to imagine Infernal mode. Some of the gameplay systems are either changed or removed. For example, you can no longer distract the enemy by shooting it on the head etc. and perform a melee immediately. Distraction became more difficult, but now you can charge up your melee moves before unleashing it. The roll/sprint/dash maneuvers from Resident Evil 6 are removed altogether, which is sad because that is one feature I enjoyed in Resident Evil 6 and they are helpful. The weapon upgrade system is back and you don't have to pay for them. You just need to search for the upgrade parts. The Resident Evil 2 storage box system is back as well which possibly made the game a bit unrealistic, but I wont complain. Capcom did their best to bring back the essence of Resident Evil. In short, I enjoyed the control system and the gameplay of Resident Evil Revelations.

As this game centers more on the ocean, there is much water theme to this game. As such, you will need to do a lot of swimming. I will also not complain about the how unrealistic this game is here, because if it is you'll never win. Rest assured, it is fun. More fun than Resident Evil 6 at least. There are also multiple interesting puzzles to be solved and most of them require you to think. The one game I find petty annoying (not the game's fault), is that the map is pretty big and for people with a terrible sense of direction like me, it can be quite tiresome to go from once place or another especially when a character just tell you to go to a particular place and you'll have to recall where is that and how to get there. A map is provided to you, but to me it wasn't very helpful. Fortunately, for most part of the game, there's only one direction and you'll just have to follow your partner when you get lost. In fact, the role of your partner in this game is just to make you feel more secure.

Rejoice dear fans, as Jill Valentine has return alongside Chris Redfield, my favorite character in the Resident Evil series! Unfortunately, this isn't a sequel to Resident Evil 6, but a prequel which takes place sometime in 2005. A few other new characters are introduced in the game as well. Jill's partner for most of the game is Anglo-Italian Parker Luciani and he is a very likable character. Chris' partner for most of the game on the other hand, is Jessica Sherawat who is, let's just say, not so likable. Poor Chris always get in unfortunate incidents for some reason. Fun fact: In the Japanese version of the game, Jessica Sherawat is voiced by the legendary Nana Mizuki. There are other playable characters as well and I am happy to say they are pretty enjoyable to play as. As for the storyline, I find it a rather confusing one as I don't quite understand who is doing what. To illustrate a point, the final boss in this game is not exactly the main antagonist but rather a somewhat random character. Speaking of which, the final boss in this game is the epitome of Capcom's logic defiance on what viruses can do. Well, you'll just have to enjoy the challenge and not giving it too much thoughts.

Overall, I find this game really enjoyable. If Capcom could somehow integrate Resident Evil Revelations with some elements of Resident Evil 6 and other series it will be perfect. I also hope Capcom would bring back zombie hostiles as well though I do enjoy battling with various species of bio-organic weapons (it's what Resident Evil call the enemies) in Resident Evil Revelations. Also I won't deny that this game is downright challenging and difficult. This game is the symbol of a good balance between survival horror and action, what Resident Evil games should be like. Of course, there are still rooms for improvement but I think Capcom is heading the right direction this time. I have really high hopes for Resident Evil 7. Last but not least, all hail Chris Redfield! XD

Rating: 8/10

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